Programming game AI by example / Mat Burckland
Language: eng - inglesa.Country: US - United States of America.Publication: Plano, TX : Wordware Publishing, Inc., cop. 2005Description: XXI, 495 p. : il. ; 23 cmISBN: 978-1-55622-078-4.Subject - Topical Name: Jogos de computador -- Design | Computação gráfica | Jogos de computador -- ProgramaçãoItem type | Current location | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
Monografia | Biblioteca da FCTUNL Sala azul/Piso 2 | Não Ficção | QA76.76.BUC FCT 72222 (Browse shelf) | 1 | Available | 0056817 |
Browsing Biblioteca da FCTUNL Shelves , Shelving location: Sala azul/Piso 2 , Collection code: Não Ficção Close shelf browser
No cover image available | ||||||||
QA76.76.BRO FCT 15785 Design problem solving | QA76.76.BRO FCT 52157 XML processing with Perl, Python, and PHP | QA76.76.BRO FCT 62091 Cocoon 2 programming | QA76.76.BUC FCT 72222 Programming game AI by example | QA76.76.BUD FCT 71123 Guia prático do Unix | QA76.76.BUI FCT 53834 Building reliable component-based software systems | QA76.76.BUR FCT 65907 Developing your own 32-Bit operating system |
Adquirido DDB
There are no comments for this item.